Last stand: french cruiser rudder is fragile and kiting usually results in a lot of shell hitting the stern of the ship and incapacitating the rudder, has Henri the same problem? Or is it similar to Zao, which has tankier rudder compared to the previous ships of the line? IFHE: with this skill 240mm HE can pen 50mm on juicy german BBs, Yamato (not the main deck), Roma, russian “super” cruisers and Khaba, will be worth the points? I often find frustrating placing a nice HE salvo with Zao only to have 6-8 shatters against this tanky targets also german BBs are really common on EU Henri IV always intrigued me and I think it’s time to finish the grind, but I have a couple of doubts regarding captain skills: I'm not gonna waste my time with a ship I don't like to get the legendary.Īnyway, after 3 battles I decided to mothball her and if it weren't for the snowflakes, I would have sold her by now.Hi! I stopped my french-cruiser grinding at Charles Martel, but during this ranked season I felt that the ninja style of Zao (who I really enjoy in clan battle, being the main Zao player in my clan at the moment) isn’t really well suited in a gamemode where I’m without a division. If I play the ship the right way and am just getting unlucky multiple times, then perhaps this ship (almost wanted to write it with a 't' instead of a 'p', heh) is not worth my time. Or at least it's supposed to be 25% but it deosn't seem like it is. My fire chance with the current setup is 25%. You weren't playing the ship wrong there, you we're just kind of unlucky.Īlso, your Yueyang was really annoying me. I saw you got blapped hard at the beginning by our Kurfurst from long range. She shines at exploiting opportunities and vulnerable targets and her mobility allows her to get around quickly and duke shots quite well still, even if it isn't quite as good as before. See a broadside? Load AP and RB to burst into them, it's devastating at mid/close range especially, to any target. Use RB after they've damaged conned, to set a perma or two. Try to deal direct DMG via IFHE or drop it and spam the pennable bits of the enemy and try to get fires in the process. Looks like your fire RNG was kinda bad though. It's not as good as it used to be, but it's still a fun ship to play.
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